Archive for February, 2011
This new version provides a command Line interface for scripting, the ability to disable .dat file output and the basic documentation is now available on website, via Online Help.
Exactly 1 year ago, February 20, 2010, our community adopted new forum rules and guidelines. Almost all well developed communities over the Internet create their own rules. We are not different.
These guidelines are here to facilitate the smooth operation of the forum and to protect the community as well as their activities and works. Make sure you have read them. These are not, for the most part, hard and fast rules; in fact, they can help you to better enjoy your stay here.
If you don’t know our community rules and guidelines, you can read them below:
Our forum is down at the moment. It’s going to be solved. Sit tight.
If you want, you can use our Simutrans Chat channel.
The forum is up.
This is the first version incorporating multiplayer and tons of bugfixes and improvements. Due to network mode, the development team had to have this long break. The next releases will come more frequently.
Some changes and new additions have been included like the default savegame format (now bzip2), skins and interface, timeline for headquarters, new features related with winter graphics and drag-and-drop bridges. The main feature added is the multiplayer mode.
Long time ago, we launched a survey to define the profile of the Simutrans average player and recently the results have been published at the wiki. Let’s take a look…
Here comes a new edition of SMSC. The subject of this month is Disastrous traffic jams.
Everybody can participate, with only one screenshot of 800 x 600 pixels, in jpg or png formats. You can use any pakset, and the deadline is February 16th. The voting begins on February 17th.
The prize will be a mention of your nickname in the Simutrans Hall of Fame, praises from the whole community and one post including your picture at blog and simutrans.com.
Please stand by as I try to repair.
EDIT: May have us back up and running. Posted in announcements on the board.