Posts Tagged creation

Using Blender to Create Simutrans Graphics

Sarlock, a fellow member of our community, published an interesting and detailed step-by-step tutorial that teaches you how to use Blender, a free 3D computer graphic tool, to create graphics for Simutrans, focusing on buildings.

The tutorial also introduces you to the basic functions of Blender.

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New russian board at International Simutrans Forum

St_Basils_CathedralWe have great news for russian simutrans players. The simutrans community has decided to open a new language board for russian speakers, since many people has manifested their interest on this issue lately. It will be moderated by inkelyad.

In addition to that, the ISF team has enabled the russian language for the forum interface, so now there’s no excuse. Get an account at the forum, select russian as your native language, and enjoy been part of a growing community of players, artists and developers!

Visit the new Russian language board at the International Simutrans Forum.

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New tutorial about addons creating process

After many requests, finally somebody from the community has encouraged to create a detailed tutorial about the process of creating addons, from botton to top. The document, created by Gauthier, covers all stages of the addons development process, from graphics to pak file creation, but it only uses pixel art techniques, not 3D.

This tutorial is basically written for pak128, but the process is the same for any pakset, the only thing that changes is the size of the images. It’s available at SNFOS site and we’ll try to include some parts in the official wiki.

Now you don’t have excuses to start creating new objects for Simutrans…. ;)

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New version of TileCutter released

After a long break, an alpha version of TileCutter has been released. This new version offers a new and improved UI with Makeobj integration and one-click export, a completely re-written cutting engine, the ability to save and load project files and a better translation system and integration with SimuTranslator (by now, only german and spanish translations are included)

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New wiki tutorial about creating objects

The people from french Simutrans community have written a detailed tutorial, full of sample images, about how to create an addon. From the png image to the final pak file, it covers almost all stages of the creation process. It’s specially recommend for newbies who want to develop their first object for Simutrans.

The original article is available in french, but if you want to translate it to your native language, put in contact with your wiki admin, get an account and translate it!

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