Posts Tagged release

Simutrans Experimental 10.1 released

Today James Petts released version 10.1 of Simutrans Experimental. This is a minor new release, with several bug fixes like nettool, linux x64 compilation, xml games support and allow extension of runways again.

You can download it from the International Simutrans Forum.

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Simutrans Experimental 10.0 released

Today James Petts released version 10.0 of Simutrans Experimental. This is a major new release, with a large number of bug fixes and significant feature enhancements like:

  • Variable loading times
  • Clearer representation of in-game timings
  • Wait for load offsets
  • Passengers can walk between nearby stations
  • Better handling of traffic at intersections
  • Overtaking of stationary vehicles
  • Pausing of a network server when no clients are connected

You can download it from the International Simutrans Forum.

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Pak128.Britain-Ex 0.8.1 released!

SS Great Eastern A new official version of pak128.Britain adapted to work with Simutrans-Experimental has been released today!

This version includes some substantial updates from 0.8, including support for the liveries feature, snow graphics for most industries, a large number of new pre-grouping steam locomotives, and full support for the minimum/maximum loading times feature introduced in Simutrans-Experimental 10.0. The pakset is eminently playable in its current state, and has been refined by several years of playing and testing, including, more recently, online playing.

You can download the new version from here.
More details at Simutrans International Forum.

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pak96.comic 0.4.10 has been released

A new version of pak96.comic has been released. It includes changes in goods and menus with new buttons, several new passenger vehicles like carriages or commuter trains and also some new industry chains.

You can download it from Sourceforge.
More details at Simutrans International Forum.

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New pakset released: Pak64.Experimental

As the result of the grow of the experimental version of Simutrans, some members of the community have created a experimental version of the Simutrans old pakset, pak64 called Pak64.Experimental, that aims to make it easy for players to take advantage of the above features by providing an Experimental-optimised pakset. At the basic level, pak64.experimental is just a branch of pak64 with several experimental-style features enabled. Let’s take a look about what it offers…

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pak96.comic 0.4.9 has been released

A new version of pak96.comic has been released. It includes new signals, commercial buildings, trees and buses as well as several bugfixes and adjustments.

You can download it from theGerman Forum.
More details at Simutrans International Forum.

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pak96.comic 0.4.8 has been released

A new version of pak96.comic has been released. It includes new sounds, buses, trucks, stops and several bugfixes and adjustments.

You can download it from the Simutrans German Forum

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Simutrans Experimental 9.12 released

Today James released version 9.12 of Simutrans Experimental. This is predominantly a bug-fix release, which fixes a number of issues identified in the previous version, and incorporates some GUI fixes from Standard, but also adds one new feature: a better handling of gradients.

The development versions of standard Simutrans can be found at the nightly page.

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Simutrans Experimental 9.9 released

Today James released version 9.9 of Simutrans Experimental. It is based on standard Simutrans version 110.0.2. This version fixes several larger bugs that were introduced when rewriting major parts of it’s physics engine to make it fit for network games. It also catches up with the steady changes it inherits from standard.

[Update] James released in the meantime 9.10, fixing some gamebreaking bugs in 9.9. [/Update]

Please note recent versions of experimental are likely to still contain bugs, to fix severe ones the releases are not as well tested as before. Versions before 9.6 are more stable in comparison.

Last but not leastgives a first glimpse on the selectable liveries:

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Simutrans Experimental 9.8 [updated]

James Petts released a new version of simutrans experimental. Version 9.8 fixes some bugs introduced in 9.6 and 9.7. Please take note that 9.7 was released only a day before and 9.8 fixes a critical error in revenue calculation. As a reminder, 9.6 had a major rework of the physics engine to make experimental ready for network-games. Read the rest of this entry »

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