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Announcements, Development & Releases

Nightly with overhauled UI

The current nightly shows the things to come for the new simutrans graphical user interface. Apart from the focus, which allows near fully keyboard operation of all dialogues, there is now a stick button in the window title. Sticky windows will not close on backspace: very helpful to get rid of error messages during lengthy […]

Announcements, Development & Releases

Simutrans 102.2.2 released

Since the 102.2.1 had some critical errors due to some last minute code changes, we made the 102.2.2 release. There are still few known errors in it. But we decided to focus on the upcoming network release, since bridging between trunk and branch cost us more and more time. You will also note that there

Announcements, Development & Releases

Networking simutrans is near

The networking code nearly reaches the first stage, where people can connect a game and play over the network on the same map. This long term effort is now coming close to functionality. You need a recent nightly and can then start a server by putting -server on the commandline. In the client, you need