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Archive for category Tutorials and Manuals

Using Blender to Create Simutrans Graphics

Sarlock, a fellow member of our community, published an interesting and detailed step-by-step tutorial that teaches you how to use Blender, a free 3D computer graphic tool, to create graphics for Simutrans, focusing on buildings.

The tutorial also introduces you to the basic functions of Blender.

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New drawing rules for pak96.comic

The pak96.comic manager, sojo, has updated the Graphics Style Guide with new rules, in order to keep the consistency of the pakset.

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One multiplayer game to rule them all

Since Simutrans launched the multiplayer mode, there have been lots of games between different kinds of players, and sometimes we have detected the need of several rules in order to to foster co-operation, civility, efficiency, and aesthetics. Therefore, the community is going to start discussing a set of multiplayer netiquette rules, using a new custom map for pak128.
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Forum in multi-language interface and French Wiki Manual

Hello world, we have two news.

First one will benefit non-English speaker members, the International Simutrans Forum is back with multi-language interface. You can choose one from a list of 11 available languages for the forum interface: Czech, German, Spanish, French, Italian, Dutch, Portuguese, Russian, Swedish, Chinese and Japanese. To set your preferred language, go to your Profile > Modify Profile > Account Related Settings > Preferred Language.

Secondly, our Simutrans Wiki Manual has now a French Wiki, which will be replacing the old French wiki from Old Wiki. You can help transferring the documentation from old wiki to the new one.

Links:

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New tutorial about addons creating process

After many requests, finally somebody from the community has encouraged to create a detailed tutorial about the process of creating addons, from botton to top. The document, created by Gauthier, covers all stages of the addons development process, from graphics to pak file creation, but it only uses pixel art techniques, not 3D.

This tutorial is basically written for pak128, but the process is the same for any pakset, the only thing that changes is the size of the images. It’s available at SNFOS site and we’ll try to include some parts in the official wiki.

Now you don’t have excuses to start creating new objects for Simutrans…. ;)

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New wiki tutorial about creating objects

The people from french Simutrans community have written a detailed tutorial, full of sample images, about how to create an addon. From the png image to the final pak file, it covers almost all stages of the creation process. It’s specially recommend for newbies who want to develop their first object for Simutrans.

The original article is available in french, but if you want to translate it to your native language, put in contact with your wiki admin, get an account and translate it!

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