Highlights of this version
- Improved bridge building (now requiring dragging or two clicks) and multitile city buildings.
- Currency symbol can now be changed.
- Cost and maintenance can now be much higher.
Download Simutrans 124.1
- Download on the Simutrans Forums (From SourceForge)
- Download on Steam.
Full changelog
Here’s the full list of changes since the last version.
Added
- CURRENCY is now translateable to a local currency (no conversions though)
- Maintenance costs for roadsigns and signals
Changed
- with pause setting, server saves game after going to pause => immediately able to fulfill join requests and more current savegames on crashing servers
- move multitile height drawing to building in preparation of new pillar type
- Also download https paksets from Android
- bridge builder is now only a two click tool (total reneval) Can not again connect to complex ramps on elevated ways or cross rivers automatically
- tram system type way can be laid over other tracks as well (like pak192 narrowgauge over normal rails)
- pakset debugging seperate from normal debugging messages to unclutter server logs
Fixed
- make sure, the pak path and working path are really different
- break up of multile buildings during renovation broken city pointer
- less moving townhalls and not building townhalls over roads with asymmetric sizes
- another case when illegal bridge biuilding did nto fail properly
- can_built_bridge sometimes returned NULL when error_msg was not set
- Completely updated renovation logic, now goes forward to multitle and back again
- Cost/maintenance of ways cannot exceed 2^32-1
- Cost/maintenance of wayobj cannot exceed 2^32-1
- Tunnel cost/maintenance cannot exceed 2^31-1
- groundobjs cannot cost more than 2^31-1 Simu-cents
- Goods base prices cannot be negative
- Cost/maintenance of buildings cannot exceed 2^31-1
- Pak files cannot represent bridges with large cost/maintenance
- apply line changes only to open schedule windows
- not properly exit a two_click script tool
- Do not change underground mode when scrolling from the minimap
- makro writing tool should be only executed locally
- sint64 size needed alson change of node size for vehicle writer
- Freelist allocated objects (tiles, ways, trees etc.) use 3x more memory than necessary
- wrong folder
- wrong filename for aab
- release valid apk again
- double filelist -> missing png and dat from themes
- wrong folder
- makro building with way order and stations extensions fixed
- Macro build again extensions
- Overflow when cost, runningcost, or maintenace of vehicles exceed 2^31-1
- Players gain money by building long stretches of expensive tunnels
- error strings from parameter checks were treated different as error strings from tool execution => no fatal error for the former any more
- obey speed limits on crossing again
- some more unsafe calles to add crossing logic converted to finish_rd()
- various errors and incosistencies with the crossing logic fixed
- clipping missing when scrolling single row tool bars
- (not fully) macro tool no rebuilds also elevated ways
- allow ramps to connect to elevated ways directly
- reposition modal dialoges also before world is started at pakset loading screen
- debug output for factories now hopefully correct