Highlights of this version
- Stops can be shared without being public stops in networkgames
- Signals can be allowed to be passed without effect in the reverse direction.
Download Simutrans 124.5
- Download on the Simutrans Forums (From SourceForge)
- Download on Steam.
Full changelog
Here’s the full list of changes since the last version.
Added
- (nazalassa) permissions for halts, to let other players serve specific halts
- (makie) more settings for inital climates in simuconf.tab
- Optional ‘electricity_producer’ flag (can be 0 or 1) for factories to override electricity producer status based on object name
- (janry) make sure the client id is valid to avoid server crashes by bad packets or bad actors
- (Nazalassa) button to allow signals to pass convois in reverse
Changed
- link factory tool inaccessible when factories are cross-connected by default
- public player with built furts across rivers even for faster roads as long as there is one with max_speed of at least 25 km/h for road
- traverse new net replace for leitung non-recurvsively to avoid crashes on loading large maps
- (poppo) producing factories can also generate electricity
- parse script data in scenario files for system calls (manipulated savegames only)
- Stops get an orange/red status colour only when happiness is below 90/75%
- (Nazalassa) combobox only searchable if not fitting on screen, “Type to search …” shown then
Fixed
- Potential uninitialized read when reading nwc_chg_player from network
- (janry) better packet parsing enforcing limits
- (janry) invlaid packets were never freed
- two tables for permissions and the rest in halt_info
- no longer airplane stops at harbours …
- new simple tool work_world for creation/loading/asaving maps to avoid doing this during a step which may lead to crashes
- pak specific config in user_dir/addons/PAK_NAM/config/simuconf.tab for reset extended settings
- pak specific config in user_dir/PAK_NAM/config/simuconf.tab
- drive again to the end of the platform after choose signal selection
- (janry) mke sure player nr is valid for network packets
- (janry) admin packets only read or write for admin tool/server
- settign of lake height via simuconf.tab broeken, also no way to set default ground water height, lake_height again absolute value
- powerlines did not correctly calculated routing costs
- Wrong generation of lakes during map generation when groundwater level is not 0
- shift the special keycode to private unicode range to allow for latin2 characters
- (janry) Crash when server replies with invalid or corrupted Content-Length header field
- Wrong signal direction overlay arrows for signals on tiles with two ways (crossings, tram tracks)
- (janry+prissi) assertion in debug mode when deleting multitile buildings during city removal
- correct ways for all bridges after loading/construction
- (Poppo) wrong default argument
- (poppo) wayobj toll on other people’s way and their removal
- wrong order of loading season counter from bridge pak file causing reads out of bound
- capping factory mail and pax demand at (2^23-1)/9 = 932067 to avoid overflow issues
- reset ingame names to current language when startign a new map and expose the name language via the translator
- Restore citylist language on new game
- NSIS scripts for non-admin