Posts Tagged alpha

Pak128 version 1.99 alpha released!

The pak128 development team has announced that the open-sourcing process of the pakset is finally finished, therefore they have released a preview.

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new pakset on the way… pak96.hh

pak96hh screenshotThis is an old project from 2006, carried out by Frank. The original idea is to take pak64’s scale but using 96 pixel tiles. This gives the player more space for the surrounding environment of the objects.

You can download an early demo with non free objects for a better gaming experience, but you will also need simuttd pakset and a test game. Remember the pakset is still under development.

More details at Simutrans International Forum.

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Shades, the eraser is back

After half a year since the last release, there’s a new version of Shades, the best tool for removing rebel pixels that exist in Simutrans community.

There aren’t big news in this new version, named as 6.0 alpha 2. The brushes finally work and the next feature that will be implemented is the undo function.

You can download it here.

More details in the official announcement at Simutrans forum.

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