Development & Releases

Simutrans 120.1.2

Simutrans 120.1.2 A new version of Simutrans is ready for download. It is mostly a bug-fixing release with fixes for bridge building, goods production at factories (just_in_time 2), and map scrolling for certain Windows users. A new compass will be shown on the minimap when used with the new pak64 release. You can find more information and […]

Announcements

Simutrans on Steam Greenlight

Simutrans plans the move to Steam. The game will be available for free on the distribution platform. This might help new players to get to know the game, and those who already play the game and also use Steam an easier way to keep Simutrans up to date. If you do not use Steam, don’t

Announcements, Development & Releases, Paksets and add-ons

Pak128.Britain 1.17 released!

Christmas has come early for pak128.Britain fans! The latest version (1.17) is released today. You can download it from sourceforge. New in this version: lots of new planes (Milko/JamesPetts) lots of new modern trains (The Hood) new rail tunnel internal graphics (Walsonja) new road stops (Aquin/Wlindley) new rail signal graphics (JamesPetts/Vladki) more citybuildings (Archon) Have

Community, Tutorials and Manuals

Using Blender to Create Simutrans Graphics

Sarlock, a fellow member of our community, published an interesting and detailed step-by-step tutorial that teaches you how to use Blender, a free 3D computer graphic tool, to create graphics for Simutrans, focusing on buildings. The tutorial also introduces you to the basic functions of Blender.

Announcements, Development & Releases, Paksets and add-ons

Release of pak128.Britain 1.13

Time for the traditional pre-Christmas release of pak128.Britain! 1.13 contains the following updates and additions: – lots of new ships – ironworks (wlindley) – gasworks (jamespetts) – new 4-wheel carriage graphics (jamespetts) – SIMUTRANS FRIED CHICKEN!!! (Sarlock) – numerous bugfixes Get it here. Merry Christmas and happy playing!

Scroll to Top