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July « 2010 « The Simutrans Blog

Archive for July, 2010

pak.german minor update

There’s a new small update for the pak.german pakset (102.2.2c). It’s mainly a bugfix release but it also includes several news like new stations, trams and trains.

The development team has fixed several alignment problems and has changed the attributes from some trains and platforms, in order to balance the gameplay.

You can download it here.

More details at Simutrans International Forum.

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new demo of pak128.german

The new team of pak128.german is pleased to present an updated demo version of this pakset.

This new demo version includes new graphics from Lemuria, with modern architectures and the gaps in the industry chains have been filled, thus the playability has been improved. The development team recommends not to play with timeline based savegames yet, and as always feedbacks and bug reports are welcome.

You can download it at simutrans-germany.de.

More details at Simutrans International Forum. Enjoy playing the pakset!

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SMSC July edition winners

The July edition of the Simutrans Monthly Screenshot Contest has finished. Congratulations to all people who took part in it.

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Maps of Russia and Sindor released

Map of Russia
Today a big new map (3040×1600) of Russia created by AEO was added to the Simutrans maps website. If you use this map be sure to set the water level to -2. The recommended number of rivers is 1024, the maximum length of rivers is also 1024.

Further, a map created by Sindor was added in two sizes (256×256 and 1025×1025). Sindor's mapUse water level -6 to get the intended map. As nobody seems to know if this map actually represents a real part of the world, it can be found in the fantasy maps section. Please make a comment if you know which interesting part of the world this might be.

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Pak32.Comic is in the translator now!

pak32.comicI finally managed to upload the p32c Set to the Translator.  Now you can contribute texts/translations in your native language.

Thanks in advance,

Mobo

Links:

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Unofficial playable version of pakHD

Sometime ago we mentioned a project to reboot the old pakHD, creating a new version from scratch with the same style, called pak96.HD2, but Frank has surprised us with an unofficial version of the old pakHD release, modified to be playable with the latest Simutrans stable version.

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New tutorial about addons creating process

After many requests, finally somebody from the community has encouraged to create a detailed tutorial about the process of creating addons, from botton to top. The document, created by Gauthier, covers all stages of the addons development process, from graphics to pak file creation, but it only uses pixel art techniques, not 3D.

This tutorial is basically written for pak128, but the process is the same for any pakset, the only thing that changes is the size of the images. It’s available at SNFOS site and we’ll try to include some parts in the official wiki.

Now you don’t have excuses to start creating new objects for Simutrans…. ;)

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Isaac releases his first music album

Our beloved benevolent dictator (and administrator of The International Simutrans Forum) Isaac.Eiland-Hall has released his first music album: “Journey Beginning”.

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July’s Edition of Simutrans Monthly Screenshot Contest

The summer begins and the July’s edition of SMSC too. The subject of this month is Highway infrastructures.

Everybody can participate, with only one screenshot of 800 x 600 pixels, in jpg or png formats. You can use any pakset, and the deadline is July 15th. The voting begins on July 16th.

The prize will be a mention of your nickname in the Simutrans Hall of Fame, praises from the whole community and one post including your picture at blog and simutrans.com.

Links:

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Pak 32 comic version 0.8.2 out now

A new version of Pak 32 comic has been released.

New features are:

  • Diagonals for roads
  • Rivers
  • a channel
  • Stops for the above

Names of citybuildins were changed, so old savegames won’t load, sorry.

Fix: freight images, they should work now.

Links:

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