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The Simutrans Blog

The Blog is back!

It took a long time… But the blog is once again online, on a shiny new server.

Don’t blame VS at all! ;-)

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Fear of heights

Swiss AlpsIf you love skiing, mountain climbing or a well planned railroad then you can play on this map of the Swiss Alps made by NYC911. It is part of an interesting scenario in which you have to be very careful in laying your track.

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Río de la Plata, western part

Rio de la PlataWe have been able to extend our Simutrans South American maps collection by courtesy of gabyregistrado. He made a very nice map of the western part of the Rio de la Plata. It measures 1599×798 and has nice water and mountain features. Apparently the air is very good in this environment.

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Release of pak128.Britain 1.13

Time for the traditional pre-Christmas release of pak128.Britain! 1.13 contains the following updates and additions:
– lots of new ships
– ironworks (wlindley)
– gasworks (jamespetts)
– new 4-wheel carriage graphics (jamespetts)
– SIMUTRANS FRIED CHICKEN!!! (Sarlock)
– numerous bugfixes

Get it here.

Merry Christmas and happy playing!


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Valley of Mexico

Vancouver Feo has made a very cute map of the Valley of Mexico, the historical heart of Mexico and Mexico City. It is only 304×240, so very suitable for low-profile computers or network play. Set water level at -2.

Buen juego!

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And now I’m packing it up and I’m rollin’ on out to Vancouver

VancouverSarlock has made a map of Vancouver and its Fraser river. It is a very big and detailed map, sized 6000×2148. Each tile represents 20m, so we are talking about an area of around 120×40 km. Mountain heights are on a logarithmic scale. Be sure to set water level at -9. To date this is the longest map on Simutrans Maps and it might be hard on your computer if you completely fill it up.

So, pack it up and roll on out to Vancouver!

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November’s Edition of Simutrans Monthly Screenshot Contest

Here we are with another edition of the SMSC. The subject of this month is Historical & Modern buildings.

Everybody can participate, with only one screenshot of 800x 600 pixels, in jpg or png formats. You can use any pakset, and the deadline is November 21th. The voting begins on November 22th.

The prize will be a mention of your nickname in the Simutrans Hall of Fame, praises from the whole community and one post including your picture at blog and simutrans.com.

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Release: Simutrans 112.0

simutrans 112.0 is now available

Simutrans version 112.0 is available at the simutrans forum.

Simutrans is a cross-platform simulation game in which the player strives to run a successful transport system by transporting passengers, mail and goods by rail, road, ship and air between places.*
changes
Multithreading code is now enabled for many more situations, especially loading and saving. The other big change are scripted scenarios, which will change the way simutrans can be used.

ATTENTION: Addons now reside inside a folder “addons” in the simutrans folder. Please move your addons into that folder!
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New Simutrans release!

Simutrans logo

v112.0

A new stable version of Simutrans, 112.0, has been released today!

For players, this version adds support for drag&drop station construction, connecting channels between various companies, and other minor upgrades and fixes. The big news, though, is support for scripted scenarios! This promises an entirely new experience for single player mode…

Apart from these, a somewhat hidden feature is that dedicated servers now do not load image data. Thus, they need drastically less memory.

You can find a full changelog and download links for windows, linux, haiku and mac binaries at the International Simutrans Forum.

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Sarlock October Screenshot Contest Winner

october screenshot contest: a tale of two cities

A picture from Canada, (Sarlock’s screenshot) won the SMSC contest. (It could not be more fitting in autumn i should like to remark.) Raiser’s contribution was only one vote behind, don’t miss to have a look at all screenshots at the international forum.

Beside showing Canada, remarkable about the winning screenshot are the new trees. A work in progress snapshot of Sarlock’s extensive (winter) tree project for pak128. Over the last weeks he’s been working on high quality conifers and birches with good winter images.

please find larger screenshots and the original captions below.
(This is an extended cross post from the original g+ post.)

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