SMSC Poll: January – Mountain Pass – The winner!

The winner of the January 2016 SMSC contest:

Alpenpass zu Au am See – by Leartin (pak192.comic dev) – not a real game.

Alpenpass zu Au am See - by Leartin (pak192.comic dev) - not a real game

Alpenpass zu Au am See – by Leartin (pak192.comic dev) – not a real game (Click for full size)

Here’s the contest thread:

Simutrans 120.1.3 Released

Simutrans logo
You can find the release here:

This version is mostly a bugfixing release with fixes for multiplayer desyncs, some crashes, and building docks on flat land.

New site is live

A screenshot of the latest version of

A screenshot of the latest version of

Check out the new!

You can participate in the discussion and report and problems in this thread. Thank you to An_dz for all his hard work!


cc-by-sa by Geert Wirken

Image: CC-BY-SA by Geert Wirken

Simutrans has been greenlit on Steam.

Enough Steam users voted in favour of Simutrans joining the distribution platform. Before it will be published on Steam as well, there is still a lot of work to be done. Foremost writing a proper documentation for the gameplay.







Simutrans 120.1.2

Simutrans 120.1.2

A new version of Simutrans is ready for download. It is mostly a bug-fixing release with fixes for bridge building, goods production at factories (just_in_time 2), and map scrolling for certain Windows users. A new compass will be shown on the minimap when used with the new pak64 release. You can find more information and a list of compatible pak-sets – these contain among other things the graphics – in the release thread.

If you encounter a bug, please report it at the international forum. We will be delighted to hear of your experience and to help you with the game when required.

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Simutrans on Steam Greenlight

sample_logo_darkSimutrans plans the move to Steam. The game will be available for free on the distribution platform. This might help new players to get to know the game, and those who already play the game and also use Steam an easier way to keep Simutrans up to date. If you do not use Steam, don’t worry, all other ways of distribution that are currently used, for example, source code, binaries, Windows-installer, and inclusion in many Linux installers will still be available.

Steam is a large, commercial game distribution platform, that means they sell games online, provide downloads that are started from within Steam. Steam is avaible for Windows, Mac-OS, and Linux (SteamOS). Greenlight is Steam’s procedure to get games to the platform that do not have a large publisher behind them. I.e, indie-developers or open source. Steam users can vote for games to pass Greenlight, and if you have a Steam account, we should be very happy if you did so. You can vote for Simutrans on its Greenlight page.

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Pak128.Britain 1.17 released!

Christmas has come early for pak128.Britain fans! The latest version (1.17) is released today. You can download it from sourceforge.


New in this version:

  • lots of new planes (Milko/JamesPetts)
  • lots of new modern trains (The Hood)
  • new rail tunnel internal graphics (Walsonja)
  • new road stops (Aquin/Wlindley)
  • new rail signal graphics (JamesPetts/Vladki)
  • more citybuildings (Archon)

2015_12_09_10Have fun playing and, as ever, report any bugs to the forum. In particular I’m keen to hear feedback on balancing of the pakset as this is the next big challenge.



Using Blender to Create Simutrans Graphics

Sarlock, a fellow member of our community, published an interesting and detailed step-by-step tutorial that teaches you how to use Blender, a free 3D computer graphic tool, to create graphics for Simutrans, focusing on buildings.

The tutorial also introduces you to the basic functions of Blender.

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San Francisco Bay Area

Southern part of the bay area map.

Quite fiting for the sumer (and something to dream of for the southern hemisphere) citibus7 released a map of San Francisco and the Bay area where the cities of the region being placed accurately. pak128.britain has been used as citibus7 considers it more aesthetically pleasing. You can download the map from the international forum

Simutrans Experimental 11.00

A new version of the more complex Simutrans fork is now available, based on Simutrans 112.3

Simutrans experimental is based on Simutrans standard, it extends several aspects of gameplay with the aim of greater economic and operational complexity. With its 112.0 release Simutrans standard incorporated a number of very thorough changes below the surface. Many of these changes involved parts that are different in simutrans experimental. Implementing the upstream changes of simutrans 112 in_experimental_ involved a lot of meticulous work.

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